Developer Blog #1 – Rebuilding Rise of the Triad
By Frederik Schreiber Interceptor CEO / Game Director on ROTT. Welcome to our development blog, where we will take you behind the scenes of Rise of the Triad. Each blog will include insight into...
View ArticleDeveloper Blog # 2 – Managing A Virtual Team
By Frederik Schreiber Interceptor CEO / Game Director on ROTT Welcome to our development blog, where we will take you behind the scenes of Rise of the Triad. Each blog will include insight into...
View ArticleDeveloper Blog #3 – Environmental Art and Design
By Cade Cook Environment Artist on ROTT Welcome to our development blog, where we will take you behind the scenes of Rise of the Triad. Each blog will include insight into the development of...
View ArticleDeveloper Blog #4 – The Music
By Andrew Hulshult Composer on ROTT 2013 I took the Job working for Interceptor on Rise of the Triad in late 2011 after working with some of the team on their previous project, Duke Nukem 3D:...
View ArticleRise of the Triad 24h Launch Stream With The Devs!
To celebrate the launch of Rise of the Triad, Interceptor Entertainment’s COO Khaled Ibrahimi and QA tester Aaron Alexander will be livestreaming multiplayer and singleplayer gameplay with our...
View ArticleDeveloper Blog #5 – ROTTen Characters
By Chris Pollitt Lead Character Artist at Interceptor Entertainment In this entry, I shall guide thee forthwith through our character pipeline and explain how we approached the re-imagining of ROTT’s...
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