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Developer Blog #1 – Rebuilding Rise of the Triad

By Frederik Schreiber Interceptor CEO / Game Director on ROTT.       Welcome to our development blog, where we will take you behind the scenes of Rise of the Triad. Each blog will include insight into...

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Developer Blog # 2 – Managing A Virtual Team

By Frederik Schreiber Interceptor CEO / Game Director on ROTT       Welcome to our development blog, where we will take you behind the scenes of Rise of the Triad. Each blog will include insight into...

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Developer Blog #3 – Environmental Art and Design

By Cade Cook Environment Artist on ROTT         Welcome to our development blog, where we will take you behind the scenes of Rise of the Triad. Each blog will include insight into the development of...

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Developer Blog #4 – The Music

By Andrew Hulshult Composer on ROTT 2013 I took the Job working for Interceptor on Rise of the Triad in late 2011 after working with some of the team on their previous project, Duke Nukem 3D:...

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Rise of the Triad 24h Launch Stream With The Devs!

To celebrate the launch of Rise of the Triad, Interceptor Entertainment’s COO Khaled Ibrahimi and QA tester Aaron Alexander will be livestreaming multiplayer and singleplayer gameplay with our...

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Developer Blog #5 – ROTTen Characters

By Chris Pollitt Lead Character Artist at Interceptor Entertainment In this entry, I shall guide thee forthwith through our character pipeline and explain how we approached the re-imagining of ROTT’s...

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